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Jessica Chong

Hi, I'm Jessica...

... a UI Designer in the Bay Area with 10 years of experience in product design and marketing. I've worked on mobile games of major IPs such as League of Legends, PUBG, Marvel, Star Wars, and more.

I relish wearing many hats and have touched many aspects of the products I've worked on, from wireframing the user experience, developing the visual style, designing mockups, and marketing graphic design. Though I enjoy all aspects of the design process, I particularly enjoy solving complicated problems to improve the user experience.

My journey began...

...as I graduated from UCLA as a Design|Media Arts major and started off as a Jr. Graphic Designer with Playdom/Disney Interactive. There I quickly grew into my role as the primary UI Designer on the mobile games team.

Next on my journey, I joined Kabam as a Visual Designer in the marketing/UA team in order to explore more facets of the mobile game world. I designed storefront assets, websites, and ads for a ton of amazing IP such as Marvel:Contest of Champions, Star Wars Uprising, Hunger Games, Lord of the Rings, and more.

Currently, I am at Tencent America as a UI/UX Designer working in highly collaborative roles to develop games such as PUBG Mobile, League of Legends: Wild Rift, and a currently nondisclosed triple A game. I love being able to come together with members of different disciplines and create a product that gamers can enjoy. Every new project has been a learning experience and I hope to bring my expertise to my future roles.

When I'm not designing...

...I enjoy drawing and crafting! Creativity is simply a really large part of my identity. I also enjoy learning and have been teaching myself 3D modelling with Blender and coding in html/css to build websites such as my portfolio.

If you have inquiries, comments, or just want to chat, feel free to connect on LinkedIn or email me!


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